#include void displayTriangle(void) { glClear(GL_COLOR_BUFFER_BIT); glColor3f(0.0, 0.0, 0.8); glBegin(GL_POLYGON); glVertex3f(-1.0, -0.5, -0.4); glVertex3f(1.0, -0.5, -0.4); glVertex3f(0.0, 0.5, -0.4); glEnd(); glFlush(); } int main(int argc, char** argv) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE); glutInitWindowSize(640, 450); glutInitWindowPosition(200, 200); glutCreateWindow("Helló Világ!"); glutDisplayFunc(displayTriangle); glutMainLoop(); return 0; }