#include void display(void) { glClear(GL_COLOR_BUFFER_BIT); glColor3f(0.5, 0.5, 0.0); glBegin(GL_LINES); glVertex3f(-0.5, 0.0, 0.0); glVertex3f(0.5, 0.0, 0.0); glEnd(); glFlush(); } int main(int argc, char** argv) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE); glutInitWindowSize(640, 450); glutInitWindowPosition(200, 200); glutCreateWindow("Hello Vilag!"); glutDisplayFunc(display); glutMainLoop(); return 0; }